This is one of the signature runners. Her head (human version) was first created by Danilo Athayde, please also check his Artstation page as well. https://danilo.artstation.com/. Then I turn her into infected. With the help of outsourcing, all clothing assets were scanned first then finalized in Zbrush. Everything was textured in substance painter, sometimes photoshop. Her hair is pure hair cards placed by hand. The hair strand's texture was hand-painted. Images are screen-captured from the in-house game engine of Naughty Dog. Thanks also shading artists (Lauren Garcia and Waylon Brinck) for all the support and helping out with the shader.