The Last Of Us : Part 2 - scar NPCs

Here are some of the Scar NPCs' heads. They are first scanned from our crew in the studio of Naughty Dog, then later tweaked and finalized in ZBrush. With the help of outsourcing, all clothing assets were scanned first then finalized in ZBrush. Everything was textured in substance painter, sometimes photoshop. The braid is created by our character lead Soa Lee, please also check out her profile. https://www.artstation.com/soalee. Images are screen-captured from the in-house game engine of Naughty Dog. Thanks also shading artists (Lauren Garcia and Waylon Brinck) for all the support and helping out with the shader.