The Last of US : Part 2 - Stalker

This female stalker was completely sculpted in Zbrush. With the help of outsourcing, all clothing assets were scanned first then finalized in ZBrush. Everything was textured in substance painter, sometimes photoshop. Images are screen-captured from the in-house game engine of Naughty Dog. Thanks also shading artists (Lauren Garcia and Waylon Brinck) for all the support and helping out with the shader.

The head of this male stalker was created by Frank Tzeng.

The head of this male stalker was created by Frank Tzeng.